In 2010, Konami seemingly released their last traditional 2D game for the original Castlevania series. Series producer Koji Igarashi (aka IGA) left the company, and with the Castlevania rebooting into Lords of Shadow, the series of old seemed well and truly dead.
However, five years later, IGA came back with a Kickstarter for a new game, a spiritual successor to the Metroidvania genre he helped perfect. That Kickstarter helped to launch the Bloodstained series, which currently stands at two titles (with the hope of more on the way down the road).
While we await Konami eventually revisting the series they started (beyond the occasional Grimore-style mobile-based games), Bloodstained provides that Castlevania-like fix we so dearly crave.
Reviews
In-Continuity Entries
- Bloodstained: Curse of the Moon (2018, Various Systems)
- Bloodstained: Ritual of the Night (2019, Various Systems)
- Randomizer Mode + Zangetsu (2020, Various Systems)
- Boss Revenge Mode + Bloodless (2020, Various Systems)
- Classic Mode + Kingdom Crossover (2021, Various Systems)
- Bloodstained: Curse of the Moon 2 (2020, Various Systems)
Other Games
- Kingdom: Two Crowns - Dead Lands (2020, Various Systems)
Chronology
Playable Characters
- Alfred, the Alchemist
- Dominique Baldwin, Warrior for the Church
- Gebel, Magi-Crystal Keeper
- Hachi, Good Boy
- Miriam, Shard-binder
- Robert, Solider
- Zangetsu, Demon Hunter
Additional Characters of Note
- Johannes, the Alchemist
Primary Antogonists
- Andrealphus, Flying Demon
- Bael, Demon Lord
- Bathin, Reflecting Demon
- Beelzebub, Creator of the Dark Swarm
- Bloodless, Vampiress
- Gremory, High Priestess of the Demonic
- Luna Secare, Demon of the Moon
- Mephisto, Demon King